V1.9: Using the quick tweak button will now update in-game UI with new torque/power value and edited curves (including drivetrain losses), drivetrain losses read from ui file/data file ratio when selecting a car, ability to edit weight. V1.8a: Fixed a typo, unlocked drivetrain ratio scrollbars (still not sure about it, consider this beta if you use a value other than 100%) V1.8: Fixed missing sound when creating a child from a kunos official car, update base curve display after editing files with “Quick tweak” button, added drivetrain loss scrollbar to get full corrected power estimation with curves, option to quickly add/remove turbo from a car, various minor bugfixes, added a pdf manual to help with the tool. V1.7: Maintenance release, handle errors while reading a car uncompressed data (if any) and offers to replace current data folder with uncompressed data.acd if the file can also be found in car’s folder, read long files for engine curves (torque curve with too much data were not read in full to display curves now can read up to 80 entries in t), fixed sound bug when creating a child from an existing car, various minor bugfixes and crash handling. This may add to loading time when selecting a car from the dropdown list! V1.6: Added internal combustion engine curve display to help adjusting values (move the scrollbar the hit the “Refresh curve” button). V1.5: Now reads engine.ini and ers.ini to check for torque curve name (if different than t and kers_t), additional icons available when creating a child car, handbrake editing, error check button (for now only checks automatic_gearbox profile, will add more later if requested). V1.4: Allow selection of an icon when creating a child, raw ui file editing. V1.3: Allow creating of a child car (no icon for now), userform update. Quickbms is distributed with the file and must be left in the same directory as the excel workbook (distribution is allowed by his creator, readme included!) V1.2: Allow decompressing data.acd (thanks to quickbms). If you want to see what the other three are, take a look at our latest video now! Or, if you would rather learn about how to how to use telemetry data to improve your times in simracing, take a look here.V1.1: Added ability to manually edit text files, small bugfix. Those are just two of the five options we came up with for beginners to start out with in Assetto Corsa Competizione. Unfortunately, these nerfs were a touch too heavy, and as such the Audi struggles to compete on the current patch. This isn’t because the car isn’t fast in real life – that isn’t true at all – but rather the developers Kunos Simulazioni had to intentionally nerf the car in order to ensure that it wasn’t overpowered compared to the other options. However, there is one significant limitation to this option it lacks overall speed. Both the ABS and engine mapping are top notch as well. For example, the Audi boasts two traction control systems which work in tandem with one another. The fact that it is so advanced means that it has all the tools required to help out the driver as much as possible. This car was one of five which were added to the game as part of the ACC Challengers Pack DLC, and as such its very up to date with the latest technology. Read more: Why F1 Esports Challengers is Better than the Pro ChampionshipĪnother great option is one of the newest cars in the game: the Audi LMS Evo 2. It is a heavy, bulky car which is not easily thrown off-balance by kerbs, and it being front-engined means that the car isn’t too tail-happy. Granted, the Bentley comes with the downside of suffering from understeer in general, but this trade off is well worth it for the reliable traction and overall stability that the car provides. The first car on our list that fits these three qualities is the Betnley Continental 2018. Some of the key factors when it comes to working out which car new players ought to try out first on Assetto Corsa Competizione are the stability of the car, its ability to successfully ride high kerbs without flying out of control, and of course it has to be competitive too when it comes to its pace. How are you supposed to know which is the right car for you? What if you pick the wrong one and lose motivation because it’s too hard to get to grips with? Well, we asked our community what the best starter cars in Assetto Corsa Competizione are, and we’ve compiled a list of the top five. However, when someone is looking to get into ACC for the first time, all this choice can be somewhat overwhelming. It offers players an array of 26 cars to choose between, each of which race in the same category as one another. Picking a starter car in Assetto Corsa Comeptizione can feel like a challenge, so we narrowed the choices down to five options for the best beginner car in ACC.Īssetto Corsa Competizione is one of the single most popular simracing games out there, and for good reason.
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